Computer Graphics and Animation - CSC 430
This advanced
graphics class focuses on the programming
techniques involved in computer animation.
Algorithms and approaches for both
character animation and physically based
animation will be covered. Particular subjects
may include skeletons, skinning, inverse
kinematics, particle systems, rigid bodies,
and other techniques. A good understanding
of linear algebra and computer graphics
is essential. Prerequisites: CSC 412,
Introduction to Computer Graphics.