Upon graduation, students will be able to:
- 1. Demonstrate their knowledge of discrete and continuous mathematics and their ability to apply logic and mathematical proof techniques to computer graphics and games problems.
- 2. Demonstrate programming competence using a modern programming language.
- 3. Demonstrate their knowledge of the production process pipeline appropriate to the field of computer graphics and animation.
- 4. Demonstrate an awareness of the human perception of graphic media, color theory, and visual communication methods.
- 5. Demonstrate their knowledge of the principles and practices of 2D and 3D graphics including modeling, texturing, shading and animation.
- 6. Demonstrate their knowledge of the principles and practices of video production, editing and special effects.
- 7. Demonstrate competence in using relevant software tools to create and manipulate graphic images, animations, computer games and 3D models in multiple formats.
- 8. Design web-based interactive media suitable for gaming industries, information, advertising and others.
- 9. Demonstrate their knowledge of image processing, related concepts and algorithms.
- 10. Recognize the need for, and demonstrate an ability to engage in, continuing professional development.
- 11. Communicate effectively with a range of audiences and to function effectively on multidisciplinary teams in the production process.
- 12. Demonstrate their understanding of professional, ethical, legal and social issues and responsibilities.
- 13. Apply for graduate programs in computer graphics and animation and related fields.